Version History
Here you can find the changelog of Rogue Adventure: Roguelike RPG since it was posted on our website on 2019-09-05.
The latest version is 3.4.0.3 and it was updated on soft112.com on 02 April, 2024.
See below the changes in each version:
version 3.4.0.3
posted on 2024-03-02
- Fixed a bug with Illusionist
- Fixed a visual bug with Elite Fighter
- Fixed a visual bug in badge selection
- Fixed and error with tower score
- Badge 4 can now be unlocked at the first surrender
version 3.3.2
posted on 2024-01-12
Tower mode balances and scaling changes
Fixed wrong interactions with some skills and oblivion
Hibaku's passive now triggers only when he shields himself
Capped paladin upgrade and Sacred Tunic max hp
Capped Oblivion to lvl 30 max
Added a new end run bonus
Added a new malus at high level
Wiped Tower leaderbord and speed run leaderbords
Added European regulations message GDPR
Major bug fixes
version 3.3.1
posted on 2023-12-30
Tower mode:
- Decreased enemies hp scaling
- Fixed wrong interaction with some skills and oblivion malus
- Changed swamp malus turns to 4-3-2 and curse value to 2.
- Increased coins from fights
- Decreased all reroll costs in tower merchant
- Added Tower Mode Leaderboard
- Minor bug fixes
version 3.3.0.2
posted on 2023-12-28
- NEW TOWER MODE (beta)
- Improved Curse debuff
- Changed Strange Potion and Vial of Life skills
- Little changes to Necromancer class upgrade
- Improved Ranger badges and Wizard 3rd badge
- Decreased Class Upgrade cost
- Increased merchant free gift
- Improved hell mode random intent
- Increased Village Chief shield 4 -> 6
- Bug fixes
- 4th badge for each class coming soon
- New class coming soon
version 3.2.1
posted on 2023-11-07
- Void mode reworked (beta)
- End of Halloween event
- Hell mode: enemy damage increase every 3 turns(instead of 5) + (new) enemy intent order is now random
- Buff to Pirate first badge
- Buff to Void Triad enemy
------------------------------------
- Fixed a bug with merchant gift
version 3.1.4
posted on 2023-10-21
- New Halloween secret area
- New alternative last world "VOID IV" (will be added to Void Mode soon)
- 20 new enemies
- Changed Lost World Secret Cave enemies
- Changed Deep Water boss (old Leviathan is now elite)
- Horned frog now has an ability
- Minor Bug Fixes
version 3.1.3
posted on 2023-08-16
- Enemies, cards and skills balances
- Minor bug fixes
version 3.1.2
posted on 2023-08-13
- Bug fixes
- Enemies, cards and skills balances
- Added portuguese brazilian language
version 3.1.1
posted on 2023-07-21
- New class WARDEN
- New race ELF
- 16 new skills
- Improved map generation
- Increased inferno scaling
- New general rule:
"special cards cannot be duplicated by other cards or at the merchant"
- Added info button in game to check races and party in game
3.1.1
- Major bug fixes
- Increased Merchant cards and skills from 9 to 10
- Class badges are also unlocked with classic mode only (Inferno 2-4-8)
version 3.1
posted on 2023-07-19
- New class WARDEN
- New race ELF
- 16 new skills
- Improved map generation
- Increased inferno scaling
- New general rule:
"special cards cannot be duplicated by other cards or at the merchant"
- Added info button in game to check races and party in game
- Changed skills:
Electrostatic Field
Ghost Spear
Tear of Goddess
Scorpion Claw
Weakening Aura
- Major bug fixes
version 3.0.1
posted on 2023-06-24
- Roll back to old map icons (you can still change them from the home settings)
- Adjusted enemies scaling at inferno level
- Evil Forest Guardian: Curse decreased 3 -> 2
- Lava Eater: now deals 10% of its remaining HP
- Added "join discord" button
- Minor bug fixes
- Added more languages
version 3.0
posted on 2023-06-19
*** 3.0 BETA Major release - changes can impact your actual run ***
GRAPHICAL RESTYLE
NEW WORLDS: SWAMP / INFESTED LAIR
NEW SECRET MAPS
ALL CLASSES REWORKED
MAP WITH RANDOM FLOORS AT EVERY RUN
CHANGED OVERCHARGED BUFF
CHANGED BLOCK, SILENCE AND CURSED DEBUFF
DECREASED SCALING DIFFICULTY
REMOVED DIFFERENT RARITY CHESTS
ALWAYS REPLENISH HP AFTER A BOSS FIGHT IN CLASSIC MODE
HELL MODE REWORKED
VOID MODE WILL BE REWORKED SOON
NEW "ENDLESS TOWER" MODE COMING SOON
NEW CLASS + NEW RACE COMING SOON
version 2.5.0.5
posted on 2022-10-25
Bugfixes
version 2.5.0.1
posted on 2022-04-24
- Added hidden levels and fights in Volcano, Lost World, The Void, Reign of the Dead and Land of Dragons, with unique rewards and enemies
- Fixed a bug with Scorpion Clay and Shield
- Fixed a bug with Phantom boots and Undead Valley
- Minor bug fixes
version 2.4.2
posted on 2022-01-10
- Added 2 secret fights in water and desert world (new secret levels and fights coming soon)
- Old "Scorpion Claw" skill is now called "Fox Tail"
- Fixed Red Rune damage
- Fixed 4th runemaster badge in hell mode
- Fixed 4th assassin badge
- Minor bug fixes
version 2.4.1
posted on 2021-12-20
- NEW CLASS RUNEMASTER
- Added 4th bonus to all classes (except shaman, will be released soon)
- Changed 2nd warrior bonus
- Bug fixes
version 2.3.2
posted on 2021-06-16
- Fixed Azahr and Alestar
- Minor bugfixes
version 2.3.1
posted on 2021-06-09
Version 2.3.1
- Solved issues with:
Legendary Spirit
Great Chimera
Penguin King
Cthool, the Darkmaster
Version 2.3
NEW EXPANSION: 50 new cards, a new powerful race "Ancient", new keywords to create more strategies.
- Changed/Buffed some old cards
- Removed slot block in the tournament (for high difficulty)
- Bug fixes
version 2.2.8
posted on 2021-03-24
- Minor bugfixes
- New expansion coming soon
version 2.2.7
posted on 2021-03-11
- Fixed Captain of the Pirates appearing in tournament
- Minor bugfixes
- New expansion coming soon
version 2.2.5
posted on 2021-02-11
- Fixed Cerberus bug
- Nerf "Strange Mushroom" elite (2 instead of 3)
- Little nerf to Secret Goblin Camp
version 2.2.4
posted on 2021-02-08
- Added new Secret Level in the Forest
- Replaced Elite Forest Goblin with a new one
- Secret statues can now be found in every worlds (not only forest)
- Secret level has a new card reward
- Changed ability of Cerberus (Ultimate Form)
- Minor bug fixes
- NEW CARD SET COMING SOON !!!
version 2.2.2
posted on 2021-01-14
- fixed Pirate interaction with Knight of Sigil
- fixed Captain Treasure with Overcharged
- fixed a few errors with fake copies of Ghost Drake
- fixed Pirate's cards appearing in shops
****** 2.1 ********
- NEW CLASS PIRATE
- Barbarian rework
- Little buff to Void enemies
- Now you can select Necromancer upgrade in "Void Mode"
- Starting coins bonus (Inferno difficoulties only)
- Fixed final boss bug
- Minor bug fixes
version 2.1
posted on 2020-12-13
*** Major release - changes can impact your actual run ***
- VOID is arrived with 3 new worlds (alternative 2nd, 3rd and 4th world) and a NEW MODE.
- Added a 5th world "Lost Cathedral" (normal and hell only) with the final boss!!!
- Changed mode selection and unlock criteria
- Hell mode has now 9 worlds and a higher difficulty
- Reduced enemies attack scaling with inferno level
- Now you start with no coins
- Fixed Barbarian not saving last bonus
- Fixed Fenix Feather skill
version 2.0.9.1
posted on 2020-11-02
- End of Halloween week
version 2.0.9
posted on 2020-10-27
!!! HALLOWEEN WEEK !!!
- Fixed a bug with 2 new halloween enemies
- Exclusive and scary tournament
- Tournaments now start one day earlier
version 2.0.7
posted on 2020-10-20
- Changed Starting Bonus, now granted for beating the forest boss in your last run
- Fixed an error in the tournament score
version 2.0.6
posted on 2020-10-13
- Added 12 new bonuses in tournament (more than 30 in total)
- Fixed Old Jester with wound
- Fixed Nephil doesn't count Prince of Blood's quest
- Fixed Spheres of Duplication with Necromancer ability
version 2.0.5
posted on 2020-10-07
Fixed Bonus/Upgrade selection
Black Fury:
- correctly resets its damage
- increased base damage
Tournament:
- Added 10 new weekly rules
- Hall of Fame is now visible
version 2.0.3
posted on 2020-10-02
- Fixed visual bugs
- Fixed Rifle Unit not calculating double damage
- Battle layout improvements
version 1.7.8
posted on 2020-08-13
- Buffed "Land of dragons"
- Fixed memory leak bug
- New icon
- Bugfixes
version 1.7.7
posted on 2020-07-02
- Added missing translations
- Minor bug fixes
version 1.7.6
posted on 2020-06-19
- Fixed Demon of the Deep bug with some skills
- Modified the text of Evil Elemental (removed "from cards")
- Added translations (more will arrive soon)
version 1.7.4
posted on 2020-05-20
- Fixed barbarian wrong strength value
- Fixed Purple Magic skill not working in tournament
version 1.7.3
posted on 2020-05-18
- Introduced classes skill bonus (unlockable with inferno levels)
- Nerfed barbarian strength bonus and starting hp
- Removed clear debuffs from Druid transformation (you can still find it in the new extra skill)
version 1.7.2
posted on 2020-04-27
** New Class BARBARIAN **
- little change to warrior upgraded skill
- skill rebalances
- increased rarity Elder Fairy
- added exile to Old Jester
- minor bug fixes
version 1.7.1
posted on 2020-04-20
-added a secret in the forest world (classic and hell mode only)
-added notifications
-end of tournament beta testing. It will now be possible to play it starting at level 10
-reduced dimension of audio files
-gargoyle hp won't scale in inferno anymore
-wolf leather passive won't scale in inferno anymore
-coin gained after a combat is now the same for each enemy
-fixed old jester not working properly with quest cards
-fixed view map function
-new world and new class coming soon!!!
version 1.7.0.4
posted on 2020-04-13
- Added Weekly Rules to tournament (every week there will be a special rule for the tournament)
- Fixed tournament layout
version 1.7.0.3
posted on 2020-04-06
- Added tournament Hall of Fame
- Fixed a bug with tournament starting deck
version 1.7.0.2
posted on 2020-03-30
- Removed Heal ability from Gargoyle
- Increased tournament cards cost
- Tournament minor fixes
version 1.6.3
posted on 2020-03-21
*** Changes can impact your actual run with Paladin class ***
- PALADIN REWORK with new abilities and cards
- Added ukrainian language
- Priest Healer buffed
- Gargoyle nerfed in Inferno difficulty
- Minor bug fixes
version 1.6.2.8
posted on 2020-03-04
- Improved map algorithm with new graphic and paths
- Fixed Master of Toxin skill removing buffs from other skills
- Nerfed Druid Beast Form cards.
- Minor bug fixes
version 1.6.2.7
posted on 2020-02-19
- Added 2 new common cards: Healer Elf and Priest Healer
- Fixed a crash with starting buffs and druid
- Fixed an error in treasure room
- Fixed an error with Genie Lamp
- Added gain 1 mana to Old Jester
version 1.6.1.3
posted on 2020-01-27
- Druid Rework
- Added German translation
- Translated tutorial in all languages
- Improved memory usage
- Nerfed Gorilla King in Inferno level
- Fixed a problem with Telescope skill
- Minor bug fixes
version 1.6.0.1
posted on 2020-01-08
*** Major release - changes can impact your actual run ***
- Added more than 40 new awesome cards
- Improved Assassin's upgrade
- Added new buff "Double Damage"
- Added Chinese translation
- Changed Shaman starting deck
- New buff/debuff icons
- Added Inferno Badges to unlock
- Removed Christmas Skill
- Changed Pink Magic + 3 new skills
- Increased number of cards in the shop
- Increase coin earned after each battle
- Changed Ads integration
- Various bug fixes and optimization
version 1.5.0.1
posted on 2019-12-27
- Added Polish language
- Changed Hell card reward (no reward instead of loosing 20 coin)
- Corrected Mug Golem giving only 1 weak
- Changed Ranger card "Snake Companion"
- Minor bug fixes
version 1.4.4
posted on 2019-12-15
- New level "Land of Dragons" (alternative fourth world)
- Necromancer rework
- Changed "Armored" Buff, now it lasts X turns
- Volcanic Lyzard passive now is active after 2 damage
- Corrected Sand Worm shield
- Shield of Shadows skill reduce from 5 to 3
- Skill upgrade info is now shown correctly
- Added Remove to some evoked cards
- Minor bug fixes
version 1.4.3.1
posted on 2019-12-06
- Fixed a problem with ads in cardpedia
- Fixed blue bug error with russian language
- Little buff to Volcan Lyzard
- Few effects updated
version 1.4.2.1
posted on 2019-11-23
*** Major release - changes can impact your actual run ***
- Fixed a bug with tablets and shop rooms
- Ranger rework (with new cards)
- Added French
- All classes now start with 10 cards
- Changed services order
- Removed (temporarily) "auto end turn" button, due to some problems
- Added new keyword for replace intent (Daze)
- Evil Berries damage reduced from 4 to 3
- Oracle Statue now gives 2 mana
- Major bug fixes
version 1.4.1.4
posted on 2019-11-19
Fixed crash when starting battles
Fixed "Saprofagus" enemy skill
version 1.4.1.2
posted on 2019-11-17
- Time leaderbord reset
- Assassin nerf
- Added "auto end turn" button and "hide timer" button in pause menu
- Languages corrections
- Exp layout bug fix
- Minor bug fixes
version 1.4.1
posted on 2019-11-16
*** Major release - changes can impact your actual run ***
- Added timer
- Assassin rework (with new cards)
- Added Russian translation
- Fixed map for RTL system languages
- Changed final score values and exp system (you can now double exp)
- Added starting bonus when level up
- Added double exp inapp
- Removed level limit
- Added new keyword "Remove"
- Major bug fixes
version 1.3.7.1
posted on 2019-11-09
- Shaman rework
- Added 3 new cards
- Fixed "remove card" service price bug
- Fixed sound problem
- Fixed a problem with evolving enemies and Choas Nest boss
- Added some VFXs
- Immune does not block self damage anymore
- You cannot have less than 6 cards in the deck
version 1.3.6.7
posted on 2019-11-08
- No more Pumpkins (if you have it in the deck it is replaced with a Star Fish)
- Added Inferno indicator in game
- Increased cost of Dark Sigil
version 1.3.6.6
posted on 2019-10-30
*Trick or Treat*
We've added a special card for this week... Try to find it!!!
Happy Halloween!!!
version 1.3.6.3
posted on 2019-10-28
- Fixed bug on start
- Fixed infinite loop with evolving creatures
- Energy Golem: Removed Gain 1 Energy Point. Added Gain 1 mana + Overcharge
- Removed 1 Skeleton Warrior from Necromancer starting deck
version 1.3.6.2
posted on 2019-10-27
- Spanish translation (thanks Raziel)
- Portuguese translation (thanks Mixti)
- Fixed "replace intent" not working properly with Sand Worm
- Fixed error with evolving enemies
- Fixed Druid wrong hp after transformation
- Settings layout restyle
version 1.3.6.1
posted on 2019-10-22
- Necromancer rework
- Rebalanced Inferno difficulty
- Added skill list in the status bar button
- Added Discord channel link
- Overcharge now is counted in quest cards
- Fixed Master of Toxin skill error
- Fixed healing value overlay
- Giant Bat and Lion nerf
version 1.3.5.1
posted on 2019-10-16
- Added zoom in the map to avoid difficult click or resolution problem
- Added keyword description popup in select card screen
- Added keyword description in merchant card tab (long press to show)
- Removed "Gain 1 Mana" from Energy Golem and Totem of Fire to avoid infinite loop
- "Remove Card" service star with lower price but increase it's cost after each use
- Added share button in settings
- Added skill price in skillpedia
- Cthool Acolyte now exile one random card in your hand
version 1.3.4
posted on 2019-10-13
- Buffed Assassin base ability
- Wizard starting deck is replaced with Magic Golem cards
- Nerfed Flame Imp and Penguin card
- Decreased base attack of Forest Lion and Mummy
- Now you cannot have more than one quest card of the same type
- You cannot go below 4 total cards in your deck. If this happen during a fight a new card (Star Fish) is evoked
- Various bug fixes (check reddit for full changelog)
version 1.3.3
posted on 2019-10-09
- Added 2 new Skills
- Now you can scroll right your in game skills
- Fixed Overcharge bug
- Corrected Warrior Upgraded skill wrong interaction with Power Vortex passive
- Changed Demon Guard and Flame Imp to interact more with [DEMON] cards
version 1.3.1.2
posted on 2019-10-06
- Fixed "select valid floor" error
- Now Flame Imp trigger Assassin Mark
- New mode coming soon
version 1.3.1
posted on 2019-10-05
- Fixed "select valid floor" error
- Correct Warrior wrong description
- Fixed Spider Companion shield value
version 1.3
posted on 2019-10-03
*Major release, this may impact on your current run*
- NEW CLASS DRUID !!!
- Abilities restyle for Wizard, Shaman and Ranger
- Minor classes changes (Warrior, Assassin, Paladin)
- Added new Platinum Treasure Chest, 2 skills and 13 cards
- Rebalance end combat prizes and treasure prizes
- Increased cost of cards and healing service
- Mage Thief changes
- Enemies rebalances
- Increased cost and level required for Mana Battery
- Increased exp required to level up
- Minor bug fixes
version 1.2.3
posted on 2019-09-11
- Fixed a bug with Devil's Deal skill and Power Vortex enemy passive
- Fixed an incorrect text in Italian translation
- Fixed cloud sync problems
- Redrawing a card from discard pile now show the correct number
- Fixed game continuing after death if you killed the last enemy
- Little HP buff on Assassin, Shaman and Ranger
version 1.2.2
posted on 2019-09-06
- Fixed a bug while buying the last skill of the list
- Added hungarian button in settings
- Added enemy icons for Heal All and Shield All
- Various optimizations
version 1.2
posted on 2019-09-03
- New level VOLCANO (alternative third map) with 16 new enemies to defeat!!! For a limited period you have more chance to find it instead of Lost World.
- Added buy cards and skills confirmation.
- Added autotargeting when there is only one enemy.
- Buffed Ranger class (50-> 55 HP and Frail only for the first turn).
- Added GDPR disclaimer at the start.
- Dark Wizard (8-> 7 damage to all).